Wednesday, 27 March 2019

Proof in Advertising #2 - John Sands Racing

I'm not much of a rev-head, so I don't know much about the history of Motorsport in Australia. I am prepared to dive deep into it though, as I just recently found out that John Sands, the company responsible for distributing the SC-3000 in Australia, also sponsored a Racing team during the 1980s.

Walter "Rusty" French

During this period, they mostly supported the career of the successful but little remembered driver Walter "Rusty" French. In an interview with Australian Muscle Car Magazine, Rusty commented that the managing director of John Sands at the time, who he met through a mutual friend, was a bit of a car nut. Naturally, this sponsorship led to some interesting cross-promotion of their Sega computers during the 1983 and 1984 racing seasons, with logos and advertisements emblazoned across Rusty's signature black coloured cars.

1983
Vroom!

The most famous race in Australia is the Bathurst 1000. It's a 1000 km touring car race around the Mount Panorama race track in Bathurst, New South Wales. In 1983, the John Sands racing team had the duo of Rusty French and former Bathurst champion Bob Morris, racing in a Holden VH Commodore. The pair qualified ninth in the top ten "Hardies Heroes" (the race at the time being sponsored by the infamous asbestos-peddler James Hardie Industries).

Saturday, 16 March 2019

(Not so) GreatS3k #002: 3 Gioche Per Home Computer SC-3000 [bad]

Well, here we are again and it's basically one week later, so we're doing okay so far. If we're doing this thing alphabetically, then I've hastily skipped over the games that start with numbers in their titles. I suppose we could do them at the end, but let's do them now. I only have one anyway, but as you can probably tell from the [bad] in the title above, the news isn't going to be good.

3 Gioche Per Home Computer SC-3000 (3 Games For Home Computer SC-3000) is an Italian release by Melchioni, the electronics distributor who brought the Sega SC-3000 into Italian homes. The company is still operating today, and back in the day were also responsible for the distribution of Atari and Commodore products into Italy as well.
No cover scans for this one, I only had the loose tape.

Friday, 8 March 2019

GreatS3k #001: Addition Tutor

We're in a unique position here at the 1k 'yard. Most other Sega-related blogs or sites focus on systems and games that have been digitised, dumped and emulated for years - decades even. But once you've exhausted your Mega Drives and Master Systems and Game Gears and Saturns and Dreamcasts and even obscurities such as the Pico and Beena, where can you turn to for brand new, freshly minted, digitised Sega game dumps? Well, that would be right here of course, with the humble Sega SC-3000.

The digitisation and preservation of games and software for the SC-3000 has so far been pretty thin on the ground. The guys over at SC-3000 Survivors have made a great start, with a handful of releases so far and an excellent tutorial on how to do it yourself with the M.E.S.S. emulator. I've been meaning to join in on this project for years, with about 100 .wav files sitting idly in a folder, languishing in digital limbo, begging for some digital restoration and remastering. I think 2019 might be the year I start to give it a red hot go.

Starting today, I'm going to try and commit to releasing a new digitally restored and remastered SC-3000 tape dump each week (but don't be surprised if I falter after the first week, life has a habit of getting in the way). This will build up a collection of digitised SC-3000 software I'm going to dub the "GreatS3k" set. The name comes from the old "Good" rom sets, but I'm going to include cover scans, tape scans, and manuals where I can, which makes it better than a "Good" set, it's a "Great" set (I see you groaning, and I chose to ignore you).

We might as well go alphabetical and start with the A's

GreatS3k Release #001: Addition Tutor


Addition Tutor was one of the very first games released by John Sands Electronics for the SC-3000 in Australia in 1983, and very likely part of the first batch of launch titles. It's not particularly fun or exciting, but if we discriminate against titles based on whether they are fun or exciting, than there aren't going to be many SC-3000 games to release in this collection.